Showing posts with label character. Show all posts
Showing posts with label character. Show all posts

Friday, January 22, 2010

GA WIP


WIP. I'm working on the Pawn contest for GA. I'm about 1.5 hrs in. My inspiration was a zerg hydralisk then i threw in some human anatomy. The process of sculpting was surprisingly fluid and a lot faster than pushing/pulling vertexes in Maya.

30 min painting of an onion from reference.