I just got back from Zynga's holiday party in California. Had a blast with Helen and Co. but now its time to get back to work! I have a week's vacation from work, so I figure its just enough time to finish 1 character model.
Here's a WIP screenshot. Ive barely finished the hands and havent really started on the feet. I forgot how draining it is to model hands. I'm tempted to use some zsphere sculpting in zbrush, then just retopo-ing/exporting. This will be my first female 3D model. I'm excited! eeeep.
Tuesday, December 29, 2009
Thursday, December 10, 2009
Copyright Benxing Entertainment.
This is by far my favorite low poly model ive ever created! I spent about an hr sketching some dinosaur silhouettes, and then started modeling once i found one w/proportions i liked. After i finished modeling, i rigged this bugger and played with his head scale to make him look cuter. It's like DK mode in golden eye! nom nom nom. It took about a day and a half, while going back and forth between creating UI elements and modeling/texturing/rigging him.
I havent completed his texture yet, but I'm really excited to start animating him. He's going to be innocent, hyperactive, ferocious, and sad that he has such tiny tiny arms.